Animations are an integral part of the web experience, but crafting them to feel right can be daunting. Animations on the web are interactive learning experiences that aim to change that. Taught by Emil Kowalski, a seasoned designer and engineer, the course delves into the theory and practice behind creating animations that truly delight users.
The course is divided into three modules, each tackling a different aspect of animation mastery. The first module, “Making it Feel Right,” explores the nuances of animation theory, covering topics like custom easings, perception of speed, spring animations, and the purpose of animation. By the end of this module, learners will be able to articulate why an animation feels right or wrong.
The second module, “Coding Animations,” focuses on the practical implementation of animations using Framer Motion. Rather than just covering the basics, the course dives into building more complex animations, such as a feedback popover, and troubleshooting common issues. This hands-on approach ensures that learners are equipped to tackle real-world animation challenges.
The final module, “Good vs. Great Animations,” takes the learner’s skills to the next level. It explores the art of transferring emotions through animations, the importance of orchestration, and accessibility considerations. By the end of this module, learners will know how to elevate their animations from good to great.