The author’s research delves into how people engage with touchscreen devices, uncovering outdated assumptions. By studying over 1,300 individuals through fieldwork and lab experiments, the author challenges notions like single-handed phone holding and bottom-only taps. The aim is to establish fresh, data-driven standards in lieu of obsolete ones. Touchscreen technologies such as capacitive touch are explored, emphasizing the practical design of touch interfaces aligned with actual user behavior.
Design for Fingers, Touch, and People, Part 1
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