Man watching unsettling scene on computer monitor.

“Designing Depth” explores the art of creating perceived depth within both visual media and digital interfaces. It covers techniques like layering objects in a scene, known as “dirtying the frame,” to enhance storytelling and engage viewers.

The article discusses practical applications such as shooting through windows or using foreground elements to create emotional impact and suggests similar methods for software design, like blurring backgrounds to add dimension. It delves into motion choreography, showcasing how timing and sequence can convey a natural, layered narrative in animations. It’s filled with examples from photography and user interface design intended to demonstrate depth manipulation concepts.

This resource is aimed at designers and filmmakers wanting to convey depth and dimension in their work whether it be through static images or interactive designs.



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