Medium article on progress indicators in UX design.

Anthony Perrotta explores how progress bars can boost user engagement, drawing comparisons between their use in role-playing games (RPGs) and digital applications. Reflecting on his early experiences with games like Pokémon, he highlights how visual cues like experience points and level-ups create a sense of achievement and motivate players to keep going.

He explains that RPGs use progress bars to map a player’s journey—starting with rapid early progress to draw players in, then gradually increasing the challenge to maintain interest over time. Perrotta connects this idea to UX design, suggesting that well-placed progress indicators in digital applications can similarly encourage users to stay engaged and complete tasks.



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